The Veld in Motion
Every point of light is a Solo with its Zelf. Its Trek builds, aims at one other as Zin, and when that pull is answered, Echoes switch on and a Relatie begins. Each side carries a lagging, distorted Echo of the other. When the binding B clears the Drempel θ, a Vonk fires, a Realisatie, and the pair enters Naar. The Van Motor draws on everything, all the time: Greep slows it, nothing stops it. When a Relatie ends, its Echoes do not. They stay, as Rouw.
Tap or click a line to watch one Koppel, a Solo to read it. Space pauses. L₀ has no zero: the Van Motor is never off.
Paused, because your system asks for reduced motion. The field is shown 30 seconds in. Press Play to let it run.
How to read the Veld
- A Solo. Filled toward Vol, hollow toward Leeg. Further toward Leeg runs a stronger Trek and reaches for more Koppels.
- The glow is its Eigen: how far from Van it now sits. The size is its Diepte, fed by listening and by Rouw.
- The inner ring is the Zelf: the node's Echo of itself, off-centre by the self-gap (dark on a body filled toward Vol).
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The faint outward ripple is the Van Motor,
L = L₀·exp(−J). Greep slows it. Nothing stills it. - Small rings in orbit are Rouw: the Echo of every ended Relatie, kept for good. Brighter is louder.
- Zin: Trek aimed at one other, waiting to be answered.
- A Relatie in Van mode: Echoes on, the binding still below the Drempel.
- Naar mode: the binding B has cleared θ. The width is the shared Trouw.
- Dots along a line are signals crossing the Medium, one lane each way, a Vertraging late: white on a Van line, gold on a Naar one.
- A dashed ring: this Solo wears a Masker. Its signals go out as hollow diamonds, and its partners' Echoes track them.
- The trajectory beside each line: Zweven, Dood, Leven.
- Balans: the binding sits inside its Marge, both futures held open.
- Gold sparks are Winst, white motes drifting off are Verlies: Energie drawn out and spread into the Medium. Overflow that nothing holds leaves without a Vonk and is not drawn.
- Brackets mark the Koppel shown in the panel.
- A dotted outline marks a group bound in Naar that stays whole whichever single member wavers: Trio, Cinquo, Septo. A composite count shows as a number only.
What this Instantie chooses
- Every number is this Instantie's choice (§VIII.7). The shapes are the Speelgoed's: the Echo filter and the
Naar pull against
L = L₀·exp(−J)(§VIII.1), the binding measure (§VIII.2), the pitchfork and its Vonk (§VIII.3), the overflow into Creatie (§VIII.5), Rouw and the Masker (§VIII.6). - Space is only a drawing. Where a node sits is not one of its spectra, and nothing here measures a distance across spectra (§VIII.2). Distance decides one thing: whom an unaimed Trek finds first. Each Koppel's Vertraging Δ is its own, drawn when it forms.
- The events are the Instantie's: a steady traffic of exchanges into every node that holds a living Relatie, a Schrift when you press its button, and a new Solo from Bron when the field runs thin. A Solo's Trek aims at the nearest other it is not already bound to and has not just failed to reach.
- Energie changes only at Vonken (§III). As a binding deepens or slackens, small Vonken carry the stored
¼·(B − θ)²up and down; the named Realisatie and Schok are the crossings of θ ± η. A surge past the Inhoud overflows: if it clears a Drempel of its own, a new Solo is born; if not, it spreads into the Medium, as unheld Energie does (§II). The screen holds at most 13 Solos, so while it is full an overflow that would be born spreads into the Medium too. - Variation enters only through Echo transport (§VII), and the weaker or older a Koppel, the noisier its Echoes. In this Instantie that ageing is what at last loosens even a deep Greep. Set Vervorming to 0 and replay: the same field runs the same way, and soon settles. That is the deterministic limit: with nothing to age the Echoes, every fall is postponed for as long as you watch. Raise Vervorming a little and the Drempels start to chatter; raise it far and fewer bindings clear θ, and most that do fall back within seconds.
- The trajectory is read from
A = hᵢ − hⱼ(§VIII.4): Dood when A has settled at an offset, Leven when it has gone through parity and holds the other sign, Zweven otherwise. Entering Leven fires a small Realisatie; Dood and its thaw cross no Drempel (§IX). - A Relatie persists whether or not it has crossed its Drempel (§IV). When it rests in Van with its Trouw sunk below where it began, its pull is gone: it dissolves, and both keep Rouw. A node that once bound, with no Koppel left in Naar and its Eigen drifted back to Van, reaches Perfectus (Ω). Here the exchanges keep an Eigen up while any Relatie lasts, so that comes once its Koppels have all dissolved. One that never binds never falls.
- A Masker is tracked faithfully: the partner's Echo follows it and the shared Trouw holds where it was, neither reduced nor fed, while the wearer earns no Greep or Diepte from its Koppels and the true binding sinks below what the partner reads (§VIII.6). No Vonk fires for what only the Masker shows. Here it falls when its Pijn grows too great.
- The running clock of the animation is not Tijd. Tijd is left open.